2 because they felt that North American gamers would find it too hard, but this game takes that idea to a whole new level. It was one thing for Nintendo to hold back on the original Super Mario Bros. The rest of the roster consists of generic martial arts characters who really have nothing to do with Double Dragon and have not been seen since. However, a couple members of the roster (Burnov and Duke) were actually boss characters from other Double Dragon games with new designs. Five of the fighter’s playable characters were featured in the movie (Billy Lee, Jimmy Lee, Marian, Abobo, and Koga Shuko) and little references would pop up here and there (like the Lee brothers’ car being in the background or Abobo morphing into his cinematic steroid golem appearance). The game’s similarities to the movie are loose, at best. Unfortunately, this Double Dragon entry became just another generic fighter quickly lost among many, many better games. Rather than your usual side-scrolling beat’em up, they went the fighting game route. The Double Dragon live-action movie deservedly bombed at the box office but that didn’t stop someone from letting Technos develop a tie-in for Neo Geo. While Gaiden actually features a big cliffhanger ending involving Leon secretly being replaced with a monster, Resident Evil Gaiden would eventually be considered non-canon and the whole thing became moot. Your playable character wanders around a 2D map as you’d find in most early adventure games, but when faced with a zombie, the gameplay suddenly shifts to a first-person POV where your aim and accuracy are determined by pressing the fire button at the right time on a scrolling bar. The game follows Leon Kennedy and Barry Burton on a passenger ship filled with zombies.
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